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Monster

Icy Simulacrum

Medium Monstrosity · Neutral

Chains of Asmodeus Page 176
Armor Class 14
Hit Points 52 (8d8 + 16)
Speed Walk 30 ft.
CR 3
STR 11 +0
DEX 18 +4
CON 14 +2
INT 11 +0
WIS 12 +1
CHA 14 +2

Traits

Shapechanger

The simulacrum can use its action to polymorph into a Small or Medium humanoid it has seen, or back into its true form. Its statistics, other than its size, are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies.

Ambusher

In the first round of a combat, the simulacrum has advantage on attack rolls against any creature it .

Surprise Attack

If the simulacrum surprises a creature and hits it with an attack during the first round of combat, the target takes an extra 10 () damage from the attack.

Actions

Multiattack

The simulacrum makes two melee attacks.

Slam

Melee Weapon Attack +6 to hit, reach 5 ft., one target. 7 () Bludgeoning damage.

Read Thoughts

The simulacrum magically reads the surface thoughts of one creature within 60 feet of it. The effect can penetrate barriers, but 3 feet of wood or dirt, 2 feet of stone, 2 inches of metal, or a thin sheet of lead blocks it. While the target is in range, the simulacrum can continue reading its thoughts, as long as the simulacrum's isn't broken (as if on a spell). While reading the target's mind, the simulacrum has advantage on Wisdom () and Charisma (, , and ) checks against the target.
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