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Monster

Iron Consul

Medium Humanoid · Lawful Evil

Baldur's Gate: Descent into Avernus Page 232
Armor Class 16
Hit Points 45 (6d8 + 18)
Speed Walk 30 ft.
CR 2
STR 17 +3
DEX 11 +0
CON 16 +3
INT 12 +1
WIS 15 +2
CHA 16 +3

Traits

Tactical Discipline

The iron consul has advantage on all ability checks and saving throws made during combat.

Actions

Multiattack

The iron consul makes one attack with its spear and can use its Voice of Command ability.

Spear

Melee or Ranged Weapon Attack +5 to hit, reach 5 ft. or range 20/60 ft., one target. 6 () Piercing damage, or 7 () Piercing damage when used with two hands to make a melee attack.

Voice of Command

The iron consul selects up to two allies within 90 feet of it that can hear its commands. Each ally can immediately use its reaction to make one melee attack.
Confirmation

Are you sure?