Armor Class
12, 15
Jerot Galgin
Medium Humanoid · Neutral Evil
Hit Points
110 (20d8 + 20)
Speed
Walk 30 ft.
CR
9
Actions
Multiattack
Jerot makes three Arcane Burst attacks.
Arcane Burst
Melee or Ranged Spell Attack +7 to hit, reach 5 ft. or range 120 ft., one target. 25 () Necrotic damage.
Bonus Actions
Summon Undead (1/Day)
Jerot magically summons five or . The summoned creatures appear in unoccupied spaces within 60 feet of Jerot, whom they obey. They take their turns immediately after Jerot. Each lasts for 1 hour, until it or Jerot dies, or until Jerot dismisses it as a bonus action.
Reactions
Grim Harvest (1/Turn)
When Jerot kills a creature with Necrotic damage, Jerot regains 9 () hit points.