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Monster

Juiblex

Huge Fiend · Chaotic Evil

Mordenkainen's Tome of Foes Page 151
Armor Class 18
Hit Points 350 (28d12 + 168)
Speed Walk 30 ft.
CR 23
STR 24 +7
DEX 10 +0
CON 23 +6
INT 20 +5
WIS 20 +5
CHA 16 +3

Traits

Foul

Any creature, other than an ooze, that starts its turn within 10 feet of Juiblex must succeed on a DC 21 Constitution saving throw or be until the start of the creature's next turn.

Legendary Resistance (3/Day)

If Juiblex fails a saving throw, it can choose to succeed instead.

Magic Resistance

Juiblex has advantage on saving throws against spells and other magical effects.

Magic Weapons

Juiblex's weapon attacks are magical.

Regeneration

Juiblex regains 20 hit points at the start of its turn. If it takes fire or Radiant damage, this trait doesn't function at the start of its next turn. Juiblex dies only if it starts its turn with 0 hit points and doesn't regenerate.

Spider Climb

Juiblex can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Actions

Multiattack

Juiblex makes three acid lash attacks.

Acid Lash

Melee Weapon Attack +14 to hit, reach 10 ft., one target. 21 () Acid damage. Any creature killed by this attack is drawn into Juiblex's body, and the corpse is obliterated after 1 minute.

Eject Slime Recharge 5

Juiblex spews out a corrosive slime, targeting one creature that it can see within 60 feet of it. The target must make a DC 21 Dexterity saving throw. On a failure, the target takes 55 () Acid damage. Unless the target avoids taking any of this damage, any metal armor worn by the target takes a permanent −1 penalty to the AC it offers, and any metal weapon it is carrying or wearing takes a permanent −1 penalty to damage rolls. The penalty worsens each time a target is subjected to this effect. If the penalty on an object drops to −5, the object is destroyed.

Legendary Actions

Acid Splash

Juiblex casts .

Attack

Juiblex makes one acid lash attack.

Corrupting Touch (Costs 2 Actions)

Melee Weapon Attack +14 to hit, reach 10 ft., one creature. 21 () Poison damage, and the target is slimed. Until the slime is scraped off with an action, the target is , and any creature, other than an ooze, is while within 10 feet of the target.
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