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Monster

Kagain

Medium Humanoid · Neutral Evil

Minsc and Boo's Journal of Villainy Page 118
Armor Class 18
Hit Points 161 (17d8 + 85)
Speed Walk 30 ft.
CR 11
STR 18 +4
DEX 13 +1
CON 20 +5
INT 10 +0
WIS 11 +0
CHA 10 +0

Traits

Special Equipment

Kagain wields a . While Kagain is attuned to this weapon, his hit point maximum increases to 178. Whenever a hostile creature damages Kagain while the axe is in his possession, he must succeed on a DC 15 Wisdom saving throw or go berserk. He can choose to fail this saving throw. While berserk, Kagain gains advantage on all melee attacks and attacks made against him are made with advantage.

Actions

Multiattack

Kagain makes three attacks with his Berserking Greataxe.

Berserking Greataxe

Melee Weapon Attack +11 to hit, reach 5 ft., one target. 13 () Slashing damage.

Heavy Crossbow

Ranged Weapon Attack +5 to hit, range 100/400 ft., one target. 6 () Piercing damage.

Legendary Actions

Weapon Attack

Kagain makes a Berserking Greataxe attack.

Berserk Whirlwind (Costs 3 Actions)

Kagain makes a Berserking Greataxe attack against every creature within 5 feet of him.
Confirmation

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