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Monster

Kamadan

Large Monstrosity · Unaligned

Tomb of Annihilation Page 225
Armor Class 13
Hit Points 67 (9d10 + 18)
Speed Walk 30 ft.
CR 4
STR 16 +3
DEX 16 +3
CON 14 +2
INT 3 -4
WIS 14 +2
CHA 10 +0

Traits

Keen Smell

The kamadan has advantage on Wisdom () checks that rely on smell.

Pounce

If the kamadan moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn that target must succeed on a DC 13 Strength saving throw or be knocked . If the target is knocked , the kamadan can make two attacks—one with its bite and one with its snakes—against it as a bonus action.

Actions

Multiattack

The kamadan makes two attacks: one with its bite or claw and one with its snakes.

Bite

Melee Weapon Attack +5 to hit, reach 5 ft., one target. 6 () Piercing damage.

Claw

Melee Weapon Attack +5 to hit, reach 5 ft., one target. 6 () Slashing damage.

Snakes

Melee Weapon Attack +5 to hit, reach 5 ft., one creature. 6 () Piercing damage, and the target must make a DC 12 Constitution saving throw, taking 21 () Poison damage on a failed save, or half as much damage on a successful one.

Sleep Breath (Recharges after a Short or Long Rest)

The kamadan exhales sleep gas in a 30-foot cone. Each creature in that area must succeed on a DC 12 Constitution saving throw or fall for 10 minutes. This effect ends for a creature if it takes damage or someone uses an action to wake it.
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