Armor Class
22
Khai Kiroth
Medium Fiend · Lawful Evil
Hit Points
289 (34d8 + 136)
Speed
Walk 30 ft., Fly 50 ft.
CR
19
Traits
Devil's Sight
Magical darkness doesn't impede Khai's Darkvision.
Magic Resistance
Khai has advantage on saving throws against spells and other magical effects.
Actions
Multiattack
Khai makes one Bite attack and one Claw attack, and it can use Frightful Presence or Incite Fanaticism.
Bite
Melee Weapon Attack +12 to hit, reach 5 ft., one target. 22 () Piercing damage plus 38 () Fire damage.
Claw
Melee Weapon Attack +12 to hit, reach 5 ft., one target. 17 () Force damage plus 11 () Fire damage.
Frightful Presence
Each creature of Khai's choice that is within 120 feet and aware of Khai must succeed on a DC 18 Wisdom saving throw or become of it for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to Khai's Frightful Presence for the next 24 hours.
Incite Fanaticism
Khai chooses up to four other creatures within 60 feet of it that can see it. Until the start of Khai's next turn, each of those creatures makes attack rolls with advantage and can't be .
Power of the Dragon Queen
Khai targets one Dragon it can see within 120 feet of it. The Dragon must make a DC 18 Charisma saving throw. A chromatic dragon makes this save with disadvantage. On a successful save, the target is immune to Khai's Power of the Dragon Queen for 1 hour. On a failed save, the target is by Khai for 1 hour. While in this way, the target regards Khai as a trusted friend to be heeded and protected. This effect ends if Khai or its companions deal damage to the target.