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Monster

Kevetta Dolindar

Medium Monstrosity · Neutral Evil

Vecna: Eve of Ruin Page 34
Armor Class 16
Hit Points 112 (15d8 + 45)
Speed Walk 30 ft.
CR 9
STR 16 +3
DEX 12 +1
CON 17 +3
INT 6 -2
WIS 11 +0
CHA 6 -2

Traits

Psychic Leech

At the start of each of Kevetta's turns, each creature within 5 feet of it must succeed on a DC 15 Wisdom saving throw or take 10 () Psychic damage.

Thrives on Company

Kevetta has advantage on attack rolls while it is within 30 feet of at least two other creatures. It otherwise has disadvantage on attack rolls.

Actions

Multiattack

Kevetta makes one Harpoon Arm attack, and it uses Sorrowful Embrace.

Harpoon Arm

Melee Weapon Attack +7 to hit, reach 60 ft., one target. 21 () Piercing damage, and the target is (escape DC 15) if it is a Large or smaller creature. Kevetta has two harpoon arms and can grapple up to two creatures at once.

Sorrowful Embrace

Each creature by Kevetta must make a DC 15 Wisdom saving throw, taking 18 () Psychic damage on a failed save, or half as much damage on a successful one. In either case, Kevetta pulls each of those creatures up to 30 feet straight toward it.
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