Armor Class
20
Ki-rin
Large Celestial · Lawful Good
Hit Points
153 (18d10 + 54)
Speed
Walk 60 ft., Fly 120 ft. ((hover))
CR
12
Traits
Legendary Resistance (3/Day)
If the ki-rin fails a saving throw, it can choose to succeed instead.
Magic Resistance
The ki-rin has advantage on saving throws against spells and other magical effects.
Actions
Multiattack
The ki-rin makes two Hoof attacks and one Horn attack, or it makes two Sacred Fire attacks.
Hoof
Melee Weapon Attack +9 to hit, reach 15 ft., one target. 10 () Force damage.
Horn
Melee Weapon Attack +9 to hit, reach 5 ft., one target. 14 () Radiant damage.
Sacred Fire
Ranged Spell Attack +9 to hit, range 120 ft., one target. 18 () Radiant damage.
Legendary Actions
Move
The ki-rin moves up to half its speed without provoking .
Smite
The ki-rin makes one Hoof, Horn, or Sacred Fire attack.