Armor Class
20
Ki-rin
Huge Celestial · Lawful Good
Hit Points
152 (16d12 + 48)
Speed
Walk 60 ft., Fly 120 ft. ((hover))
CR
12
Traits
Legendary Resistance (3/Day)
If the ki-rin fails a saving throw, it can choose to succeed instead.
Magic Resistance
The ki-rin has advantage on saving throws against spells and other magical effects.
Magic Weapons
The ki-rin's weapon attacks are magical.
Actions
Multiattack
The ki-rin makes three attacks: two with its hooves and one with its horn.
Hoof
Melee Weapon Attack +9 to hit, reach 15 ft., one target. 10 () Bludgeoning damage.
Horn
Melee Weapon Attack +9 to hit, reach 5 ft., one target. 14 () Piercing damage.
Legendary Actions
Detect
The ki-rin makes a Wisdom () check or a Wisdom () check.
Smite
The ki-rin makes a hoof attack or casts .
Move
The ki-rin moves up to its half its speed without provoking opportunity attacks.