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Monster

King of Feathers

Huge Monstrosity · Unaligned

Tomb of Annihilation Page 106
Armor Class 13
Hit Points 200 (19d12 + 52)
Speed Walk 50 ft.
CR 8
STR 25 +7
DEX 10 +0
CON 19 +4
INT 2 -4
WIS 12 +1
CHA 9 -1

Traits

Detect Invisibility

The King of Feathers can see creatures and objects as if they were visible.

Legendary Resistance (3/Day)

If the King of Feathers fails a saving throw, it can choose to succeed instead.

Actions

Multiattack

The King of Feathers makes two attacks: one with its bite and one with its tail. It can't make both attacks against the same target.

Bite

Melee Weapon Attack +10 to hit, reach 10 ft., one target. 33 () Piercing damage. If the target is a Medium or smaller creature, it is (escape DC 17). Until this grapple ends, the target is , and the tyrannosaurus can't bite another target.

Tail

Melee Weapon Attack +10 to hit, reach 10 ft., one target. 20 () Bludgeoning damage.

Summon Swarm Recharge 5

The King of Feathers exhales a that forms in a space within 20 feet of it. The swarm acts as an ally of the King of Feathers and takes its turn immediately after it. The swarm disperses after 1 minute. It can't use the Summon Swarm action while it is grappling a creature with its jaws.
Confirmation

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