Armor Class
12
Kobold
Small Humanoid · Lawful Evil
Hit Points
5 (2d6 - 2)
Speed
Walk 30 ft.
CR
1/8
Traits
Sunlight Sensitivity
While in sunlight, the kobold has disadvantage on attack rolls, as well as on Wisdom () checks that rely on sight.
Pack Tactics
The kobold has advantage on an attack roll against a creature if at least one of the kobold's allies is within 5 feet of the creature and the ally isn't .
Actions
Dagger
Melee Weapon Attack +4 to hit, reach 5 ft., one target. 4 () Piercing damage.
Sling
Ranged Weapon Attack +4 to hit, range 30/120 ft., one target. 4 () Bludgeoning damage.