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Monster

Kopoha

Huge Celestial · Chaotic Good

Turn of Fortune's Wheel Page 61
Armor Class 22
Hit Points 313 (19d12 + 190)
Speed Walk 50 ft., Fly 50 ft., Swim 50 ft.
CR 23
STR 30 +10
DEX 21 +5
CON 30 +10
INT 21 +5
WIS 22 +6
CHA 27 +8

Traits

Legendary Resistance (3/Day)

If Kopoha fails a saving throw, it can choose to succeed instead.

Magic Resistance

Kopoha has advantage on saving throws against spells and other magical effects.

Magic Weapons

Kopoha's weapon attacks are magical.

Actions

Bolt

Ranged Spell Attack +15 to hit, range 600 ft., one target. 24 () damage of one of the following types (empyrean's choice): acid, cold, fire, force, lightning, radiant, or thunder.

Legendary Actions

Attack

Kopoha makes one attack.

Bolster

Kopoha bolsters all nonhostile creatures within 120 feet of it until the end of its next turn. Bolstered creatures can't be or , and they gain advantage on ability checks and saving throws until the end of Kopoha's next turn.

Trembling Strike (Costs 2 Actions)

Kopoha strikes the ground with its maul, triggering an earth tremor. All other creatures on the ground within 60 feet of Kopoha must succeed on a DC 25 Strength saving throw or be knocked .
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