Armor Class
17
Krenko
Small Humanoid · Neutral Evil
Hit Points
21 (6d6)
Speed
Walk 30 ft.
CR
1
Traits
Nimble Escape
Krenko can take the or action as a bonus action on each of his turns.
Actions
Multiattack
Krenko makes two attacks with his scimitar.
Scimitar
Melee Weapon Attack +4 to hit, reach 5 ft., one target. 5 () Slashing damage plus 2 () Poison damage..
Light Crossbow
Ranged Weapon Attack +4 to hit, range 80/320 ft., one target. 6 () Piercing damage.
Reactions
Redirect Attack
When a creature Krenko can see targets him with an attack, Krenko chooses another goblin within 5 feet of him. The two goblins swap places, and the chosen goblin becomes the target instead.