Armor Class
12
Lion
Large Beast · Unaligned
Hit Points
26 (4d10 + 4)
Speed
Walk 50 ft.
CR
1
Traits
Keen Smell
The lion has advantage on Wisdom () checks that rely on smell.
Pack Tactics
The lion has advantage on an attack roll against a creature if at least one of the lion's allies is within 5 feet of the creature and the ally isn't .
Pounce
If the lion moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked . If the target is , the lion can make one bite attack against it as a bonus action.
Running Leap
With a 10-foot running start, the lion can long jump up to 25 feet.
Actions
Bite
Melee Weapon Attack +5 to hit, reach 5 ft., one target. 7 () Piercing damage.
Claw
Melee Weapon Attack +5 to hit, reach 5 ft., one target. 6 () Slashing damage.