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Monster

Living Blade of Disaster

Small Construct · Chaotic Evil

Icewind Dale: Rime of the Frostmaiden Page 299
Armor Class 14
Hit Points 67 (9d6 + 36)
Speed Walk, Fly 30 ft. ((hover))
CR 8
STR 10 +0
DEX 16 +3
CON 19 +4
INT 6 -2
WIS 10 +0
CHA 3 -4

Traits

Magic Resistance

The living spell has advantage on saving throws against spells and other magical effects.

Unfettered

The living spell can move through any barrier, even a wall of magical force.

Unusual Nature

The living spell doesn't require air, food, drink, or sleep.

Actions

Force Blade

Melee Spell Attack +6 to hit, reach 5 ft., one target. 26 () Force damage, unless the living spell rolled an 18 or higher on the for the attack, in which case the attack is a critical hit that deals 78 () Force damage instead.

Reactions

Preemptive Strike

The living spell makes a melee attack against a creature that starts its turn within 5 feet of the living spell.
Confirmation

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