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Monster

Living Burning Hands

Medium Construct · Unaligned

Eberron: Rising from the Last War Page 298
Armor Class 15
Hit Points 15 (2d8 + 6)
Speed Walk 25 ft., Fly 25 ft.
CR 1
STR 10 +0
DEX 12 +1
CON 16 +3
INT 3 -4
WIS 6 -2
CHA 6 -2

Traits

Amorphous

The living spell can move through a space as narrow as 1 inch wide without squeezing.

Magic Resistance

The living spell has advantage on saving throws against spells and other magical effects.

Actions

Magical Strike

Melee Spell Attack +5 to hit, reach 5 ft., one target. 6 () Fire damage.

Spell Mimicry Recharge 5

The living spell unleashes a thin sheet of flames in a 15-foot cone. Each creature in that area must make a DC 13 Dexterity saving throw, taking 10 () Fire damage on a failed save, or half as much damage on a successful one.
Confirmation

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