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Monster

Lizardfolk Commoner

Medium Humanoid · Neutral

Ghosts of Saltmarsh Page 241
Armor Class 13
Hit Points 16 (3d8 + 3)
Speed Walk 30 ft., Swim 30 ft.
CR 1/4
STR 15 +2
DEX 10 +0
CON 12 +1
INT 7 -2
WIS 12 +1
CHA 7 -2

Traits

Hold Breath

The lizardfolk can hold its breath for 15 minutes.

Actions

Bite

Melee Weapon Attack +4 to hit, reach 5 ft., one target. 5 () Piercing damage.
Confirmation

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