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Monster

Loading Rig

Large Construct · Unaligned

Krenko's Way Page 170
Armor Class 18
Hit Points 39 (6d10 + 6)
Speed Walk 25 ft.
CR 1
STR 18 +4
DEX 11 +0
CON 13 +1
INT 1 -5
WIS 3 -4
CHA 1 -5

Traits

Antimagic Susceptibility

The rig is while in the area of an . If targeted by , the rig must succeed on a Constitution saving throw against the caster's spell save DC or fall for 1 minute.

Unstable

If the rig takes damage, it must succeed on a DC 10 Constitution saving throw or be with a speed of 0 until a creature activates it with a successful DC 10 Intelligence () check made as an action.

Actions

Multiattack

The armor makes two melee attacks.

Slam

Melee Weapon Attack +6 to hit, reach 5 ft., one target. 7 () Bludgeoning damage.
Confirmation

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