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Monster

Locathah

Medium Humanoid · Neutral

Ghosts of Saltmarsh Page 243
Armor Class 13
Hit Points 22 (4d8 + 4)
Speed Walk 30 ft., Swim 30 ft.
CR 1/2
STR 13 +1
DEX 12 +1
CON 12 +1
INT 11 +0
WIS 10 +0
CHA 11 +0

Traits

Leviathan Will

The locathah has advantage on saving throws against being , , , , , or put to sleep.

Limited Amphibiousness

The locathah can breathe air and water, but it needs to be submerged at least once every 4 hours to avoid suffocating.

Actions

Multiattack

The locathah makes two melee attacks with its spear.

Spear

Melee or Ranged Weapon Attack +3 to hit, reach 5 ft. or range 20/60 ft., one target. 4 () Piercing damage, or 5 () Piercing damage if used with two hands.
Confirmation

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