Armor Class
13
Locathah
Medium Humanoid · Neutral
Hit Points
22 (4d8 + 4)
Speed
Walk 30 ft., Swim 30 ft.
CR
1/2
Traits
Leviathan Will
The locathah has advantage on saving throws against being , , , , , or put to sleep.
Limited Amphibiousness
The locathah can breathe air and water, but it needs to be submerged at least once every 4 hours to avoid suffocating.
Actions
Multiattack
The locathah makes two melee attacks with its spear.
Spear
Melee or Ranged Weapon Attack +3 to hit, reach 5 ft. or range 20/60 ft., one target. 4 () Piercing damage, or 5 () Piercing damage if used with two hands.