Armor Class
14
Locathah Hunter
Medium Humanoid · Neutral
Hit Points
33 (6d8 + 6)
Speed
Walk 30 ft., Swim 30 ft.
CR
2
Traits
Leviathan Will
The hunter has advantage on saving throws against spells and effects that control its actions.
Limited Amphibiousness
The hunter can breathe air and water, but it needs to be submerged at least once every 4 hours to avoid suffocating.
Actions
Multiattack
The hunter makes two attacks with its envenomed crossbow.
Envenomed Crossbow
Ranged Weapon Attack +4 to hit, range 80/320 ft., one target. 11 () Piercing damage, and the target must succeed on a DC 12 Constitution saving throw or be until the end of its next turn.
Club
Melee Weapon Attack +3 to hit, reach 5 ft., one target. 4 () Bludgeoning damage.