Armor Class
12
Lorehold Apprentice
Small, Medium Humanoid · Any Alignment
Hit Points
33 (6d8 + 6)
Speed
Walk 30 ft.
CR
2
Actions
Scroll Bash
Melee Spell Attack +4 to hit, reach 30 ft., one target. 7 () Bludgeoning damage plus 9 () Thunder damage.
Reduce to Memory Recharge 6
Thundering golden energy erupts around a creature the apprentice can see within 90 feet of it. The creature must make a DC 12 Constitution saving throw, taking 33 () Thunder damage on a failed save, or half as much damage on a successful one. A Construct has disadvantage on the saving throw.
Reactions
Learn from the Past (2/Day)
When another creature within 60 feet of the apprentice misses a target with an attack roll, the apprentice magically enables the attacker to reroll the attack roll. It must use the new roll.