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Monster

Lorehold Pledgemage

Small, Medium Humanoid · Any Alignment

Strixhaven: A Curriculum of Chaos Page 197
Armor Class 13
Hit Points 60 (11d8 + 11)
Speed Walk 30 ft.
CR 4
STR 10 +0
DEX 16 +3
CON 13 +1
INT 17 +3
WIS 12 +1
CHA 11 +0

Actions

Multiattack

The pledgemage makes two Scroll Bash attacks.

Scroll Bash

Melee Spell Attack +5 to hit, reach 30 ft., one target. 8 () Bludgeoning damage plus 9 () Thunder damage.

Reduce to Memory Recharge 5

Thundering golden energy erupts around a creature the pledgemage can see within 90 feet of it. The creature must make a DC 13 Constitution saving throw, taking 44 () Thunder damage on a failed save, or half as much damage on a successful one. A Construct has disadvantage on the saving throw.

Bonus Actions

Chronal Break (1/Day)

The pledgemage chooses a point within 30 feet of itself, shunting the minds of nearby creatures out of this moment in time. Each creature in a 10-foot-radius sphere centered on that point must succeed on a DC 13 Wisdom saving throw or be until the end of the pledgemage's next turn.

Reactions

Learn from the Past (2/Day)

When another creature within 60 feet of the pledgemage misses a target with an attack roll, the pledgemage magically enables the attacker to reroll the attack roll. It must use the new roll.
Confirmation

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