Armor Class
14
Magmin
Small Elemental · Chaotic Neutral
Hit Points
13 (3d6 + 3)
Speed
Walk 30 ft.
CR
1/2
Traits
Death Burst
The magmin explodes when it dies. DEX Save DC 11, each creature in a 10-foot Emanation [Area Of Effect] originating from the magmin.
Failure: 7 () Fire damage.
Success: Half damage.
Failure: 7 () Fire damage.
Success: Half damage.
Actions
Touch
Melee Attack +4, reach 5 ft. 7 () Fire damage. If the target is a creature or a flammable object that isn't being worn or carried, it starts Burning.
Bonus Actions
Ignited Illumination
The magmin sets itself ablaze or extinguishes its flames. While ablaze, the magmin sheds Bright Light in a 10-foot radius and Dim Light for an additional 10 feet.