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Monster

Magmin

Small Elemental · Chaotic Neutral

Monster Manual (2024) Page 200
Armor Class 14
Hit Points 13 (3d6 + 3)
Speed Walk 30 ft.
CR 1/2
STR 7 -2
DEX 15 +2
CON 12 +1
INT 8 -1
WIS 11 +0
CHA 10 +0

Traits

Death Burst

The magmin explodes when it dies. DEX Save DC 11, each creature in a 10-foot Emanation [Area Of Effect] originating from the magmin.
Failure: 7 () Fire damage.
Success: Half damage.

Actions

Touch

Melee Attack +4, reach 5 ft. 7 () Fire damage. If the target is a creature or a flammable object that isn't being worn or carried, it starts Burning.

Bonus Actions

Ignited Illumination

The magmin sets itself ablaze or extinguishes its flames. While ablaze, the magmin sheds Bright Light in a 10-foot radius and Dim Light for an additional 10 feet.
Confirmation

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