← Mercane All Monsters Mercion →
Monster

Mercenary Envoy

Medium Humanoid

Adventures in the Forgotten Realms: From Cyan Depths Page 10
Armor Class 15
Hit Points 26 (4d8 + 8)
Speed Walk 30 ft.
CR 1
STR 15 +2
DEX 15 +2
CON 15 +2
INT 10 +0
WIS 12 +1
CHA 9 -1

Traits

Inspired Courage

The mercenary has advantage on savings throws against being , , , or while within 5 feet of at least one ally.

Martial Advantage

Once per turn, the mercenary can deal an extra 7 () damage to a creature it hits with a weapon attack if that creature is within 5 feet of an ally of the mercenary that isn't .

Actions

Multiattack

The mercenary makes two longsword attacks.

Longsword

Melee Weapon Attack +4 to hit, reach 5 ft., one target. 6 () Slashing damage.

Heavy Crossbow

Ranged Weapon Attack +4 to hit, range
100/400 ft., one target. 7 () Piercing damage.
Confirmation

Are you sure?