Armor Class
19
Mercion
Medium Humanoid · Lawful Good
Hit Points
31 (9d8 - 9)
Speed
Walk 30 ft.
CR
3
Traits
Special Equipment
Mercion wields a .
Actions
Multiattack
Mercion makes one Divine Radiance attack and one +1 Quarterstaff attack. She can replace one of these attacks with a use of Spellcasting.
Divine Radiance
Melee or Ranged Spell Attack +5 to hit, reach 5 ft. or range 60 ft., one target. 13 () Radiant damage.
+1 Quarterstaff
Melee Weapon Attack +4 to hit, reach 5 ft., one target. 6 () Bludgeoning damage, or 7 () Bludgeoning damage when used with two hands.
Radiant Fire Recharge 5
Mercion creates a magical explosion of fiery radiance centered on a point she can see within 120 feet of her. Each creature in a 20-foot-radius sphere centered on that point must make a DC 13 Dexterity saving throw, taking 28 () Radiant damage on a failed save, or half as much damage on a successful one.