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Monster

Mercion

Medium Humanoid · Lawful Good

The Wild Beyond the Witchlight Page 224
Armor Class 19
Hit Points 31 (9d8 - 9)
Speed Walk 30 ft.
CR 3
STR 15 +2
DEX 10 +0
CON 9 -1
INT 12 +1
WIS 17 +3
CHA 17 +3

Traits

Special Equipment

Mercion wields a .

Actions

Multiattack

Mercion makes one Divine Radiance attack and one +1 Quarterstaff attack. She can replace one of these attacks with a use of Spellcasting.

Divine Radiance

Melee or Ranged Spell Attack +5 to hit, reach 5 ft. or range 60 ft., one target. 13 () Radiant damage.

+1 Quarterstaff

Melee Weapon Attack +4 to hit, reach 5 ft., one target. 6 () Bludgeoning damage, or 7 () Bludgeoning damage when used with two hands.

Radiant Fire Recharge 5

Mercion creates a magical explosion of fiery radiance centered on a point she can see within 120 feet of her. Each creature in a 20-foot-radius sphere centered on that point must make a DC 13 Dexterity saving throw, taking 28 () Radiant damage on a failed save, or half as much damage on a successful one.
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