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Monster

Merfolk Wavebender

Medium Elemental · Neutral

Monster Manual (2024) Page 209
Armor Class 14
Hit Points 97 (15d8 + 30)
Speed Walk 10 ft., Swim 40 ft.
CR 6
STR 10 +0
DEX 18 +4
CON 14 +2
INT 13 +1
WIS 19 +4
CHA 15 +2

Traits

Amphibious

The merfolk can breathe air and water.

Actions

Multiattack

The merfolk makes two Aquatic Burst attacks.

Aquatic Burst

Melee or Ranged Attack +7, reach 5 ft. or range 60 ft. 20 () Cold damage. If the target is a Large or smaller creature, it has the condition.

Reactions

Watery Rebuke

{@actTrigger} An enemy the merfolk can see enters a space within 5 feet of the merfolk. DSTR Save DC 15, the triggering enemy.
Failure: 14 () Cold damage. If the target is Large or smaller, it is pushed up to 30 feet straight away from the merfolk by conjured water.
Confirmation

Are you sure?