Armor Class
17
Metallic Peacekeeper
Medium Construct · Neutral Good
Hit Points
68 (8d8 + 32)
Speed
Walk 30 ft.
CR
4
Traits
Immutable Form
The peacekeeper is immune to any spell or effect that would alter its form.
Telepathic Bond
While the peacekeeper is on the same plane of existence as its master, it can magically convey what it senses to its master, and the two can communicate telepathically with each other.
Actions
Multiattack
The peacekeeper makes two Slam attacks.
Slam
Melee Weapon Attack +5 to hit, reach 5 ft., one target. 16 () Bludgeoning damage.
Calming Mist Recharge 5
The peacekeeper releases a calming gas in a 30-foot-radius sphere centered on itself. Each creature in that area must succeed on a DC 14 Charisma saving throw or become by the peacekeeper for 1 minute. While in this way, the creature is and has a speed of 0.