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Monster

Mimic

Medium Monstrosity · Neutral

Monster Manual (2024) Page 212
Armor Class 12
Hit Points 58 (9d8 + 18)
Speed Walk 20 ft.
CR 2
STR 17 +3
DEX 12 +1
CON 15 +2
INT 5 -3
WIS 13 +1
CHA 8 -1

Traits

Adhesive (Object Form Only)

The mimic adheres to anything that touches it. A Huge or smaller creature adhered to the mimic has the condition (escape DC 13). Ability checks made to escape this grapple have Disadvantage.

Actions

Bite

Melee Attack +5 (with Advantage if the target is by the mimic), reach 5 ft. 7 () Piercing damage—or 12 () Piercing damage if the target is by the mimic—plus 4 () Acid damage.

Pseudopod

Melee Attack +5, reach 5 ft. 7 () Bludgeoning damage plus 4 () Acid damage. If the target is a Large or smaller creature, it has the condition (escape DC 13). Ability checks made to escape this grapple have Disadvantage.

Bonus Actions

Shape-Shift

The mimic shape-shifts to resemble a Medium or Small object while retaining its game statistics, or it returns to its true blob form. Any equipment it is wearing or carrying isn't transformed.
Confirmation

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