← Moloch All Monsters Molydeus →
Monster

Molten Magma Roper

Large Monstrosity · Neutral Evil

Princes of the Apocalypse Page 143
Armor Class 20
Hit Points 93 (11d10 + 33)
Speed Walk 10 ft., Climb 10 ft.
CR 5
STR 18 +4
DEX 8 -1
CON 17 +3
INT 7 -2
WIS 16 +3
CHA 6 -2

Traits

False Appearance

While the roper remains motionless, it is indistinguishable from a normal cave formation, such as a stalagmite.

Grasping Tendrils

The roper can have up to six tendrils at a time. Each tendril can be attacked (AC 20; 10 hit points; immunity to poison and Psychic damage). Destroying a tendril deals no damage to the roper, which can extrude a replacement tendril on its next turn. A tendril can also be broken if a creature takes an action and succeeds on a DC 15 Strength check against it.

Spider Climb

The roper can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Actions

Multiattack

The roper makes four attacks with its tendrils, uses Reel, and makes one attack with its bite.

Bite

Melee Weapon Attack +7 to hit, reach 5 ft., one target. 22 () Fire damage.

Tendril

Melee Weapon Attack +7 to hit, reach 50 ft., one creature. 4 () Fire damage and the target is (escape DC 15). Until the grapple ends, the target is and has disadvantage on Strength checks and Strength saving throws, and the roper can't use the same tendril on another target. A creature takes 4 () Fire damage each time it ends its turn grappled by the roper.

Reel

The roper pulls each creature by it up to 25 feet straight toward it.
Confirmation

Are you sure?