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Monster

Moonlight Guardian

Medium Construct · Unaligned

Vecna: Eve of Ruin Page 227
Armor Class 16
Hit Points 105 (14d8 + 42)
Speed Walk 30 ft.
CR 6
STR 19 +4
DEX 9 -1
CON 16 +3
INT 6 -2
WIS 12 +1
CHA 6 -2

Traits

Immutable Form

The guardian is immune to any spell or other effect that would alter its form.

Magic Resistance

The guardian has advantage on saving throws against spells and other magical effects.

Radiant Absorption

Whenever the guardian is subjected to Radiant damage, it takes no damage and instead regains a number of hit points equal to the Radiant damage.

Actions

Multiattack

The guardian makes two Moonlight Slam attacks.

Moonlight Slam

Melee Weapon Attack +7 to hit, reach 5 ft., one target. 8 () Bludgeoning damage plus 4 () Radiant damage.

Moonlight Blast Recharge 5

The guardian unleashes a magical blast of moonlight in a line 60 feet long and 5 feet wide. Each creature in that area must make a DC 14 Dexterity saving throw. Creatures that aren't in their true form have disadvantage on the save. On a failed save, a creature takes 22 () Radiant damage, and if it isn't in its true form, it is forced into its true form and can't change forms until the end of the guardian's next turn. On a successful save, a creature takes half as much damage only.
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