Armor Class
16
Moonlight Guardian
Medium Construct · Unaligned
Hit Points
105 (14d8 + 42)
Speed
Walk 30 ft.
CR
6
Traits
Immutable Form
The guardian is immune to any spell or other effect that would alter its form.
Magic Resistance
The guardian has advantage on saving throws against spells and other magical effects.
Radiant Absorption
Whenever the guardian is subjected to Radiant damage, it takes no damage and instead regains a number of hit points equal to the Radiant damage.
Actions
Multiattack
The guardian makes two Moonlight Slam attacks.
Moonlight Slam
Melee Weapon Attack +7 to hit, reach 5 ft., one target. 8 () Bludgeoning damage plus 4 () Radiant damage.
Moonlight Blast Recharge 5
The guardian unleashes a magical blast of moonlight in a line 60 feet long and 5 feet wide. Each creature in that area must make a DC 14 Dexterity saving throw. Creatures that aren't in their true form have disadvantage on the save. On a failed save, a creature takes 22 () Radiant damage, and if it isn't in its true form, it is forced into its true form and can't change forms until the end of the guardian's next turn. On a successful save, a creature takes half as much damage only.