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Monster

Myconid Sprout

Small Plant · Lawful Neutral

Monster Manual (2024) Page 222
Armor Class 10
Hit Points 3 (1d6)
Speed Walk 10 ft.
CR
STR 8 -1
DEX 10 +0
CON 10 +0
INT 8 -1
WIS 11 +0
CHA 5 -3

Traits

Sun Sickness

While in sunlight, the myconid has Disadvantage on D20 Test. The myconid dies if it spends more than 1 hour in sunlight.

Actions

Slam

Melee Attack +1, reach 5 ft. 1 () Bludgeoning damage plus 2 () Poison damage.

Rapport Spores

The myconid expels spores in a 30-foot Emanation [Area Of Effect] originating from itself. Creatures in that area with an Intelligence score of 2 or higher that aren't Constructs, Elementals, or Undead gain telepathy with a range of 30 feet for 1 hour.
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