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Monster

Narth Tezrin

Medium Humanoid · Chaotic Good

Storm King's Thunder Page 254
Armor Class 12
Hit Points 18 (4d8)
Speed Walk 30 ft.
CR
STR 10 +0
DEX 15 +2
CON 10 +0
INT 12 +1
WIS 14 +2
CHA 16 +3

Traits

Cunning Action

On each of his turns, Narth can use a bonus action to take the , , or action.

Roleplaying Information

Narth sells gear to adventurers, and he also has an adventurous spirit. The Lionshield Coster pays him well, but he longs to make a name for himself. At the same time, he runs a business with his partner Alaestra and knows she wouldn't forgive him if he ran off and never returned.
Ideal: "The bigger the risk, the greater the reward."
Bond: "I adore my colleague Alestra, and I'd like to do something to impress her."
Flaw: "I'll risk life and limb to become a legend.-"

Actions

Shortsword

Melee Weapon Attack +4 to hit, reach 5 ft., one target. 5 () Piercing damage.

Hand Crossbow

Ranged Weapon Attack +4 to hit, range 30/120 ft., one target. 5 () Piercing damage. Narth carries twenty crossbow bolts.
Confirmation

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