Armor Class
12, 15
Necromancer Wizard
Medium Humanoid · Any Alignment
Hit Points
110 (20d8 + 20)
Speed
Walk 30 ft.
CR
9
Actions
Multiattack
The necromancer makes three Arcane Burst attacks.
Arcane Burst
Melee or Ranged Spell Attack +7 to hit, reach 5 ft. or range 120 ft., one target. 25 () Necrotic damage.
Bonus Actions
Summon Undead (1/Day)
The necromancer magically summons five or . The summoned creatures appear in unoccupied spaces within 60 feet of the necromancer, whom they obey. They take their turns immediately after the necromancer. Each lasts for 1 hour, until it or the necromancer dies, or until the necromancer dismisses it as a bonus action.
Reactions
Grim Harvest (1/Turn)
When the necromancer kills a creature with Necrotic damage, the necromancer regains 9 () hit points.