Armor Class
11
Necromite of Myrkul
Medium Humanoid · Neutral Evil
Hit Points
13 (2d8 + 4)
Speed
Walk 30 ft.
CR
1/2
Actions
Skull Flail
Melee Weapon Attack +2 to hit, reach 5 ft., one target. 4 () Bludgeoning damage.
Claws of the Grave
Ranged Spell Attack +5 to hit, range 90 ft., one target. 8 () Necrotic damage.