Armor Class
11, 14
Nezznar the Black Spider
Medium Humanoid · Neutral Evil
Hit Points
27 (6d8)
Speed
Walk 30 ft.
CR
2
Traits
Special Equipment
Nezznar has a .
Fey Ancestry
Nezznar has advantage on saving throws against being , and magic can't put him to sleep.
Sunlight Sensitivity
Nezznar has disadvantage on attack rolls when he or his target is in sunlight.
Actions
Spider Staff
Melee Weapon Attack +1 to hit, reach 5 ft., one target. 2 () Bludgeoning damage plus 3 () Poison damage.