Armor Class
11, 14
Nezznar the Spider
Medium Humanoid · Neutral Evil
Hit Points
27 (6d8)
Speed
Walk 30 ft.
CR
2
Traits
Special Equipment
Nezznar has a fully charged (see appendix B).
Fey Ancestry
Nezznar has advantage on saving throws to avoid or end the condition on himself, and magic can't put him to sleep.
Sunlight Sensitivity
Nezznar has disadvantage on attack rolls while he or his target is in sunlight.
Actions
Multiattack
Nezznar makes two Poison Blast attacks.
Poison Blast
Melee or Ranged Spell Attack +5 to hit, reach 5 ft. or range 120 ft., one creature. 9 () Poison damage.