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Monster

Nightmare

Large Fiend · Neutral Evil

Monster Manual (2024) Page 226
Armor Class 13
Hit Points 68 (8d10 + 24)
Speed Walk 60 ft., Fly 90 ft. ((hover))
CR 3
STR 18 +4
DEX 15 +2
CON 16 +3
INT 10 +0
WIS 13 +1
CHA 15 +2

Traits

Confer Fire Resistance

The nightmare can grant Resistance to Fire damage to a rider while it is on the nightmare.

Illumination

The nightmare sheds Bright Light in a 10-foot radius and Dim Light for an additional 10 feet.

Actions

Hooves

Melee Attack +6, reach 5 ft. 13 () Bludgeoning damage plus 10 () Fire damage.

Ethereal Stride

The nightmare and up to three willing creatures within 5 feet of it teleport to the Ethereal Plane from the Material Plane or vice versa.
Confirmation

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