Armor Class
13
Nilbog
Small Humanoid · Chaotic Evil
Hit Points
7 (2d6)
Speed
Walk 30 ft.
CR
1
Traits
Nilbogism
Any creature that attempts to damage the nilbog must first succeed on a DC 12 Charisma saving throw or be until the end of the creature's next turn. A creature in this way must use its action praising the nilbog. The nilbog can't regain hit points, including through magical healing, except through its Reversal of Fortune reaction.
Nimble Escape
The nilbog can take the or action as a bonus action on each of its turns.
Actions
Fool's Scepter
Melee Weapon Attack +4 to hit, reach 5 ft., one target. 5 () Bludgeoning damage.
Shortbow
Ranged Weapon Attack +4 to hit, range 80/320 ft., one target. 5 () Piercing damage.
Reactions
Reversal of Fortune
In response to another creature dealing damage to the nilbog, the nilbog reduces the damage to 0 and regains hit points.