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Monster

Nimblewright Hulk

Large Construct · Neutral

Forgotten Realms Adventure in Faerûn Page 267
Armor Class 18
Hit Points 104 (11d10 + 44)
Speed Walk 50 ft.
CR 7
STR 19 +4
DEX 18 +4
CON 19 +4
INT 10 +0
WIS 12 +1
CHA 6 -2

Traits

Evasion

If the nimblewright is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, it instead takes no damage if it succeeds on the save and only half damage if it fails, provided it doesn't have the condition.

Magic Resistance

The nimblewright has Advantage on saving throws against spells and other magical effects.

Actions

Multiattack

The nimblewright makes four attacks, using Halting Slam or Radiant Ray in any combination.

Halting Slam

Melee Attack +7, reach 10 ft. 15 () Bludgeoning damage, and the target's Speed is reduced to 0 until the end of its next turn.

Radiant Ray

Ranged Attack +7, range 60 ft. 14 () Radiant damage.
Confirmation

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