Armor Class
16
Nimblewright Guard
Medium Construct · Neutral
Hit Points
67 (9d8 + 27)
Speed
Walk 60 ft.
CR
3
Traits
Evasion
If the nimblewright is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, it instead takes no damage if it succeeds on the save and only half damage if it fails, provided it doesn't have the condition.
Actions
Multiattack
The nimblewright makes three attacks, using Scimitar or Clockwork Crossbow in any combination.
Scimitar
Melee Attack +6, reach 5 ft. 7 () Slashing damage.
Clockwork Crossbow
Ranged Attack +6, range 80/320 ft. 8 () Piercing damage.
Reactions
Parry
{@actTrigger} The nimblewright is hit by a melee attack roll while holding a weapon. {@actResponse} The nimblewright adds 2 to its AC against that attack, potentially causing it to miss.