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Monster

Nimblewright Guard

Medium Construct · Neutral

Forgotten Realms Adventure in Faerûn Page 266
Armor Class 16
Hit Points 67 (9d8 + 27)
Speed Walk 60 ft.
CR 3
STR 12 +1
DEX 18 +4
CON 16 +3
INT 8 -1
WIS 12 +1
CHA 6 -2

Traits

Evasion

If the nimblewright is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, it instead takes no damage if it succeeds on the save and only half damage if it fails, provided it doesn't have the condition.

Actions

Multiattack

The nimblewright makes three attacks, using Scimitar or Clockwork Crossbow in any combination.

Scimitar

Melee Attack +6, reach 5 ft. 7 () Slashing damage.

Clockwork Crossbow

Ranged Attack +6, range 80/320 ft. 8 () Piercing damage.

Reactions

Parry

{@actTrigger} The nimblewright is hit by a melee attack roll while holding a weapon. {@actResponse} The nimblewright adds 2 to its AC against that attack, potentially causing it to miss.
Confirmation

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