← Oculorb All Monsters Ogre →
Monster

Oddlewin

Small Fey · Chaotic Neutral

The Book of Many Things Page 111
Armor Class 13
Hit Points 21 (6d6)
Speed Walk 30 ft.
CR 2
STR 8 -1
DEX 14 +2
CON 10 +0
INT 10 +0
WIS 16 +3
CHA 15 +2

Traits

Fortune Teller

Oddlewin can cast the spell as a ritual, using cards as the material component.

Nilbogism

Any creature that attempts to damage Oddlewin must first succeed on a DC 12 Charisma saving throw or have the condition until the end of the creature's next turn. The creature must use its action praising Oddlewin.
Oddlewin can't regain hit points, including through magical healing, except through his Reversal of Fortune reaction.

Actions

Fool's Scepter

Melee Weapon Attack +4 to hit, reach 5 ft., one target. 5 () Bludgeoning damage.

Cloud of Cards

Oddlewin conjures magical cards that slash at the air in a 5-foot cube within 60 feet of Oddlewin until the start of Oddlewin's next turn. A creature that starts its turn in the cube or that enters that area for the first time on a turn takes 10 () Slashing damage.

Bonus Actions

Nimble Escape

Oddlewin takes the or action.

Reactions

Reversal of Fortune

In response to another creature dealing damage to Oddlewin, Oddlewin reduces the damage to 0 and regains 9 () hit points.
Confirmation

Are you sure?