Armor Class
11
Ogre Goblin Hucker
Large Giant · Chaotic Evil
Hit Points
59 (7d10 + 21)
Speed
Walk 40 ft.
CR
2
Actions
Greatclub
Melee Weapon Attack +6 to hit, reach 5 ft., one target. 13 () Bludgeoning damage.
Javelin
Melee or Ranged Weapon Attack +6 to hit, reach 5 ft. or range 30/120 ft., one target. 11 () Piercing damage.
Goblin Projectile
Ranged Weapon Attack +3 to hit, range 150/600 ft. (can't hit targets within 30 feet of the hucker), one target. Hit: 5 () Bludgeoning damage, or 10 () Piercing damage if the projectile is wearing a spiked helmet.
The goblin projectile takes Bludgeoning damage per 10 feet it travels through the air (maximum ).
The goblin projectile takes Bludgeoning damage per 10 feet it travels through the air (maximum ).