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Monster

Ogre Chitterlord

Large Giant · Any Alignment

Monstrous Compendium Volume 4: Eldraine Creatures
Armor Class 12
Hit Points 52 (7d10 + 14)
Speed Walk 40 ft.
CR 3
STR 19 +4
DEX 10 +0
CON 15 +2
INT 5 -3
WIS 12 +1
CHA 9 -1

Traits

Speak with Rats

The ogre can verbally communicate simple concepts to ordinary rats and giant rats.

Actions

Multiattack

The ogre makes two Club attacks, two Rat-Tail Whip attacks, or one of each.

Club

Melee Weapon Attack +6 to hit, reach 5 ft., one target. 15 () Bludgeoning damage.

Rat-Tail Whip

Melee Weapon Attack +6 to hit, reach 10 ft., one target. 13 () Slashing damage, and if the target is Large or smaller, it is pulled 5 feet toward the ogre.

Bonus Actions

Call Rats (1/Day)

The ogre magically calls giant rats. Each rat appears in an unoccupied space within 30 feet of the ogre that the ogre can see. The rats act as the ogre's allies, obey its spoken commands, and take their turns immediately after the ogre's turn on the same initiative count. The rats remain for 1 hour, until the ogre dies, or until the ogre dismisses them as a bonus action.
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