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Monster

Oni

Large Fiend · Lawful Evil

Monster Manual (2024) Page 232
Armor Class 17
Hit Points 119 (14d10 + 42)
Speed Walk 30 ft., Fly 30 ft. ((hover))
CR 7
STR 19 +4
DEX 11 +0
CON 16 +3
INT 14 +2
WIS 12 +1
CHA 15 +2

Traits

Regeneration

The oni regains 10 Hit Points at the start of each of its turns if it has at least 1 Hit Points.

Actions

Multiattack

The oni makes two Claw or Nightmare Ray attacks. It can replace one attack with a use of Spellcasting.

Claw

Melee Attack +7, reach 10 ft. 10 () Slashing damage plus 9 () Necrotic damage.

Nightmare Ray

Ranged Attack +5, range 60 ft. 9 () Psychic damage, and the target has the condition until the start of the oni's next turn.

Shape-Shift

The oni shape-shifts into a Small or Medium Humanoid or a Large Giant, or it returns to its true form. Other than its size, its game statistics are the same in each form. Any equipment it is wearing or carrying isn't transformed.
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