Armor Class
16
Otyugh Mutate
Large Aberration · Neutral
Hit Points
76 (8d10 + 32)
Speed
Walk 30 ft.
CR
6
Traits
Virulent Breath
Noxious gas from the mutate's digestion of previous meals spews from its mouth. At the start of the mutate's turn, each creature within 5 feet of it must succeed on a DC 15 Constitution saving throw or take 3 () Poison damage.
Actions
Multiattack
The mutate makes two Bite or Tentacle attacks. It can replace one of these attacks with Chitin Slam.
Bite
Melee Weapon Attack +7 to hit, reach 5 ft., one target. 13 () Piercing damage. If the target is a creature, it must succeed on a DC 15 Constitution saving throw or have the condition. Every 24 hours that elapse, the target must repeat the saving throw, reducing its hit point maximum by 5 () on a failure. On a successful save, the target is no longer . The target dies if its hit point maximum is reduced to 0. This reduction to the target's hit point maximum lasts until it no longer has the condition.
Tentacle
Melee Weapon Attack +7 to hit, reach 10 ft., one target. 13 () Bludgeoning damage, and if the target is a Medium or smaller creature, it has the condition (escape DC 15) and the condition until this grapple ends. The mutate has two tentacles that can grapple one target each.
Chitin Slam
The mutate targets one creature it is grappling, slamming the creature against its chitinous plating. The creature must succeed on a DC 15 Constitution saving throw or take 16 () Bludgeoning damage and have the condition until the end of the mutate's next turn.