Armor Class
10
Panopticus Wizard
Medium Humanoid · Neutral
Hit Points
9 (2d8)
Speed
Walk 25 ft.
CR
1/4
Traits
Dwarven Resilience
The dwarf has advantage on saving throws against poison and resistance to Poison damage.
Actions
Dagger
Melee Weapon Attack +2 to hit, reach 5 ft., one target. 2 () Piercing damage. Or Ranged Weapon Attack: +2 to hit, range 20/60 ft., one target. 2 () Piercing damage.