Armor Class
12
Panther
Medium Beast · Unaligned
Hit Points
13 (3d8)
Speed
Walk 50 ft., Climb 40 ft.
CR
1/4
Traits
Keen Smell
The panther has advantage on Wisdom () checks that rely on smell.
Pounce
If the panther moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 12 Strength saving throw or be knocked . If the target is , the panther can make one bite attack against it as a bonus action.
Actions
Bite
Melee Weapon Attack +4 to hit, reach 5 ft., one target. 5 () Piercing damage.
Claw
Melee Weapon Attack +4 to hit, reach 5 ft., one target. 4 () Slashing damage.