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Monster

Panther

Medium Beast · Unaligned

Monster Manual Page 333
Armor Class 12
Hit Points 13 (3d8)
Speed Walk 50 ft., Climb 40 ft.
CR 1/4
STR 14 +2
DEX 15 +2
CON 10 +0
INT 3 -4
WIS 14 +2
CHA 7 -2

Traits

Keen Smell

The panther has advantage on Wisdom () checks that rely on smell.

Pounce

If the panther moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 12 Strength saving throw or be knocked . If the target is , the panther can make one bite attack against it as a bonus action.

Actions

Bite

Melee Weapon Attack +4 to hit, reach 5 ft., one target. 5 () Piercing damage.

Claw

Melee Weapon Attack +4 to hit, reach 5 ft., one target. 4 () Slashing damage.
Confirmation

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