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Monster

Pirate

Small, Medium Humanoid · Neutral

Monster Manual (2024) Page 241
Armor Class 14
Hit Points 33 (6d8 + 6)
Speed Walk 30 ft.
CR 1
STR 10 +0
DEX 16 +3
CON 12 +1
INT 8 -1
WIS 12 +1
CHA 14 +2

Actions

Multiattack

The pirate makes two Dagger attacks. It can replace one attack with a use of Enthralling Panache.

Dagger

Melee or Ranged Attack +5, reach 5 ft. or range 20/60 ft. 5 () Piercing damage.

Enthralling Panache

WIS Save DC 12, one creature the pirate can see within 30 feet.
Failure: The target has the condition until the start of the pirate's next turn.
Confirmation

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