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Monster

Pixie

Tiny Fey · Neutral Good

Monster Manual Page 253
Armor Class 15
Hit Points 1 (1d4 - 1)
Speed Walk 10 ft., Fly 30 ft.
CR 1/4
STR 2 -4
DEX 20 +5
CON 8 -1
INT 10 +0
WIS 14 +2
CHA 15 +2

Traits

Magic Resistance

The pixie has advantage on saving throws against spells and other magical effects.

Actions

Superior Invisibility

The pixie magically turns until its ends (as if on a spell). Any equipment the pixie wears or carries is with it.
Confirmation

Are you sure?